Table des matières
Language / Langue : FR | EN
Deck mode (ui: deck)
In deck mode, each room becomes a single card at the center of the screen, resting on a pile - like decision games in the style of Reigns. The room illustration fills the card, the text is shown in a readable panel at its bottom, and choices become directions.
title: "Crown of Mist" ui: deck
Choosing by swiping
Three ways to confirm a choice:
- drag the card in the desired direction (it follows the pointer, tilts, and an edge glow shows the targeted direction - released too early, it snaps back);
- click the direction pills anchored on the card edges;
- the keyboard arrows.
The first four visible choices are automatically mapped to directions, in declaration order: left, right, up, down.
rooms: - id: council text: "The council awaits your seal." choices: - button: "Hand the letter to the envoy" # left to: envoy - button: "Open the gates" # right to: gates - button: "Hear the scouts" # up to: scouts - button: "Receive the innkeeper" # down to: inn
Every button type can be a direction: navigation, events with button:, custom actions. A long label wraps over several lines inside its pill.
Artwork and card backs
The room image ([[url]] in the text) becomes the card artwork. back_title: and back_subtitle: (see cards mode) remain available to dress up the cards.
Independent HUDs
In deck mode, HUD panels never overlap: top/bottom bands are limited to the card width, left/right to its height, and corners anchor to the screen corners. Each position is therefore independent: placing a band no longer clears the corners, and clear-hud: top only removes the top band. Ideal for Reigns-style gauges (people, army, gold, faith…).
hud: - position: top-left text: "People: v_people_v" - position: top-right text: "Gold: v_gold_v"
Tips
- The visual mood (board, card material) derives from the palette picked by the player: a light palette gives a light deck.
- The input bar is hidden by default (
hide_input: falseto keep it). - Keep at most 4 visible choices per room: beyond that, only the first 4 become directions.
- The
test-ui-deckdemo scenario shows 12 illustrated cards with gauges.
See also: Interface modes, Cards mode, HUD panels.
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