en:editeur:explorateur
Table des matières
Language / Langue : FR | EN
Graphical editor - Explorer
The Explorer lists every scenario element independently from its rooms. It lets you find and edit an element without walking through the graph.
Open it from: View > Open Explorer.
Tabs
| Tab | Contents |
|---|---|
| Variables | Numeric, text, persistent and online variables |
| Objects | Every scenario object |
| Events | Local and global events |
| Exits | Room choices and exits |
| Custom actions | Local and global custom actions |
| Timers | Local and global timers |
| Aliases | Local and global aliases |
| Tags | Tags defined in the scenario |
| Models | Reusable room models |
| Achievements | Achievements belonging to the scenario |
Clicking an element opens its room or form. Entries can be collapsed to keep long lists readable.
Achievements
The Achievements tab creates, edits, renames and removes scenario achievements. Renaming one also updates actions using that identifier.
If the scenario has no id: yet, a dialog lets you enter it before creating the first achievement. The action builder then offers Unlock an achievement and lists the available identifiers.
en/editeur/explorateur.txt · Dernière modification : de cyrilfiesta
