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Cards mode (ui: cards)

In cards mode, the choices of each room are displayed as illustrated cards on a horizontal rail below the room text. A click selects a card; a drag scrolls the rail without triggering anything. Keyboard arrows and the side arrows work too.</description>
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Deck mode (ui: deck)

In deck mode, each room becomes a single card at the center of the screen, resting on a pile - like decision games in the style of Reigns. The room illustration fills the card, the text is shown in a readable panel at its bottom, and choices become</description>
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Fullscreen mode (ui: fullscreen)

The fullscreen mode turns a room into an immersive point &amp; click scene: the image map fills the whole game screen, without the classic choice panel. Texts appear in a narrative band at the bottom of the screen.</description>
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Phone mode (ui: phone)

In phone mode, the game is displayed inside a smartphone frame: each room becomes a screen (home, messaging, call, gallery...), each choice a touch action. Perfect for epistolary fiction, text-message investigations or</description>
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Interface modes (UI)

Since version 4.13, a scenario can change the game interface on the player side with the ui: key. Without this key, the classic interface stays strictly unchanged: existing scenarios are not affected.</description>
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