en:yaml:evenements-globaux
Table des matières
Language / Langue : FR | EN
Global Events, Global Aliases and Global Actions (YAML)
global_events:
Global events can run in every room. They are OFF by default unless state: ON is set.
global_events: - id: visit_bonus state: OFF if: ~ do: "score.+.1" text: "Visit bonus: +1 score!"
Enable or disable them from any event or choice:
do: "event_global:visit_bonus:ON" do: "event_global:visit_bonus:OFF" do: "event_global:visit_bonus:SWITCH"
Trigger directly:
do: "trigger_event:visit_bonus"
Global Event Buttons
global_events: - id: call_help state: ON if: ~ button: "Call for help" visible-if: "v_hp_v < 5" do: "hp.+.3" text: "An ally appears! +3 HP."
global_aliases:
global_aliases: back: "Home" help: "Help"
Any choice with command: back can reuse this label without repeating button:.
global_actions:
global_actions: - verb: go target: all if: ~ do: "t_action_cible_ok_t" text_ko: "Unknown destination: t_action_cible_t."
global_events_order:
global_events_order: before
Accepted values are before and after. Default is after.
en/yaml/evenements-globaux.txt · Dernière modification : de cyrilfiesta
