en:start
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Table des matières
Language / Langue : FR | EN
JDR-Bot — Wiki
Language: Français | English
Welcome to the official JDR-Bot wiki.
JDR-Bot is a multi-platform text-game engine. It can run interactive fiction, escape games, RPG-like adventures, puzzles and gamebooks on Discord, on the web, locally, as standalone HTML5 exports, and as PDF gamebooks.
Documentation
YAML Syntax (current format)
- Base syntax — scenario structure, rooms, exits
- Options and header — title, description, markdown:, options:, external links
- Text and formatting — inline Markdown, story blocks, per-block styles
- Variables — numeric, text, online, random values, pad2
- Conditions — conditional access, operators, AND conditions
- Events — automatic events, buttons, max:, visible-if:, end:
- Global events — global_aliases:, global_actions:, global_events_order:
- Choices and buttons — effect:, visible-if:, disabled-if:, to: previous
- Objects — inventory, furniture, pickup messages, object buttons
- Custom actions — alias:, button:, visible-if:, t_action_cible_t
- Aliases and buttons — commands, global aliases, action aliases
- Timers — local timers, global timers, tick:
- HUD panels — persistent panels and split HUD
- Models — reusable room groups, variables, exits
- Tags — tag-before:, tag-after:, shared behaviors
TXT Syntax (legacy format)
Graphical Editor
Recommended starting points
- showcase.yaml — the best practical reference for the current YAML syntax.
- The graphical editor — the safest way to build a scenario without memorizing every key.
- The linter — use it before publishing or exporting.
Join us on Discord Make&Play
1)
video
en/start.1777827219.txt.gz · Dernière modification : de cyrilfiesta
