Language / Langue : FR | EN
A large scenario may be split across several files. In the editor's room list, select a global category or a room, then use Split after selection. A separator can be moved or removed like other entries in the list.
On export, the editor automatically creates:
scenario.yaml scenario.1.yaml scenario.2.yaml
The main file receives Nombre_yaml: 3. Do not build this series by hand: the editor places cuts between complete sections and keeps comments preceding a new section with that section.
Several fragments are downloaded in one ZIP. They may also be extracted into a folder named after the scenario. Open a folder loads the whole series at once. Numbered fragments are not separate playable scenarios.
A folder may also contain the scenario's images and notes. The engine looks for its ZIP first, then its main YAML and finally its TXT; unrelated files are ignored.
File > Export HTML5 standalone creates a complete game ZIP which needs no installation and can be hosted on itch.io or any Web server.
The ZIP contains index.html, the runtime in app/ and compiled scenario data in data/.
_p variables use local storage;_o variables become local to that standalone;Scenario achievements are always included. Include compatible global achievements is disabled by default and only adds global achievements which can be earned inside a standalone game.
A later JDR-Bot update does not alter an already exported ZIP. Export it again to include standalone runtime fixes.
File > Export PDF gamebook creates a gamebook with numbered chapters, references, endings, appendices and a tracking sheet. It contains internal links and remains playable when printed.