**Language / Langue :** [[fr:yaml:options|FR]] | **EN** ====== Global Options and Scenario Header (YAML) ====== ===== Scenario Header ===== title: "My Scenario · v1.0 · (v_nbparties_o_v plays)" description: | Free description shown in the scenario catalogue and in standalone export headers. markdown: none Avoid using ''|'' in the title; prefer ''·'' or ''—''. ===== markdown: ===== ^ Value ^ Rendering ^ | ''fix'' | Monospace block. | | ''none'' | Plain text. | | ''bold'' / ''italic'' / ''quote'' | Global style. | | ''story'' | Enables semantic story blocks. | | ''py'' / ''yaml'' / ''js'' / ... | Highlighted code block. | ===== Global Text Style ===== size: 18 font: Georgia background: "#111827" text-color: "#f5f0d8" ===== options: Permanent Toolbar Buttons ===== options: refresh: "Refresh" inventory: "Bag" previous: "Back" v_score_v: "Score" home: "Home" ^ Key ^ Effect ^ | ''refresh'' | Redisplay current room. | | ''inventory'' | Show inventory. | | ''previous'' | Go back to previous room. | | ''v_name_v'' | Display variable value and description. | | ''room_id'' | Direct access to a room. | ===== External Links ===== options: url1: "https://cyril-fiesta.fr/jdr-bot-wiki/|Wiki" url2: "https://discord.gg/jdrbot|Discord" ===== Fallback Examine ===== If an option key points to an object or furniture name in the current room, the engine triggers ''examine'' on it instead of room navigation. ===== global_events_order: ===== global_events_order: before Accepted values: ''before'' or ''after''. Default: ''after''.