**Language / Langue :** [[fr:yaml:options|FR]] | **EN**
====== Global Options and Scenario Header (YAML) ======
===== Scenario Header =====
title: "My Scenario · v1.0 · (v_nbparties_o_v plays)"
description: |
Free description shown in the scenario catalogue
and in standalone export headers.
markdown: none
Avoid using ''|'' in the title; prefer ''·'' or ''—''.
===== markdown: =====
^ Value ^ Rendering ^
| ''fix'' | Monospace block. |
| ''none'' | Plain text. |
| ''bold'' / ''italic'' / ''quote'' | Global style. |
| ''story'' | Enables semantic story blocks. |
| ''py'' / ''yaml'' / ''js'' / ... | Highlighted code block. |
===== Global Text Style =====
size: 18
font: Georgia
background: "#111827"
text-color: "#f5f0d8"
===== options: Permanent Toolbar Buttons =====
options:
refresh: "Refresh"
inventory: "Bag"
previous: "Back"
v_score_v: "Score"
home: "Home"
^ Key ^ Effect ^
| ''refresh'' | Redisplay current room. |
| ''inventory'' | Show inventory. |
| ''previous'' | Go back to previous room. |
| ''v_name_v'' | Display variable value and description. |
| ''room_id'' | Direct access to a room. |
===== External Links =====
options:
url1: "https://cyril-fiesta.fr/jdr-bot-wiki/|Wiki"
url2: "https://discord.gg/jdrbot|Discord"
===== Fallback Examine =====
If an option key points to an object or furniture name in the current room, the engine triggers ''examine'' on it instead of room navigation.
===== global_events_order: =====
global_events_order: before
Accepted values: ''before'' or ''after''. Default: ''after''.