en:editeur:globaux
Différences
Ci-dessous, les différences entre deux révisions de la page.
| Les deux révisions précédentesRévision précédenteProchaine révision | Révision précédente | ||
| en:editeur:globaux [2026/08/31 20:42] – Wiki : fins de pages homogènes, liens Discord retirés cyrilfiesta | en:editeur:globaux [2026/10/18 22:43] (Version actuelle) – Documentation 4.17 : listes, boucles, raccourcis et editeur cyrilfiesta | ||
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| Ligne 3: | Ligne 3: | ||
| ====== Graphical editor - Globals panel ====== | ====== Graphical editor - Globals panel ====== | ||
| - | The Globals panel gathers everything | + | The Globals panel gathers everything |
| - | ===== Variables | + | ===== Scenario information |
| - | Three kinds of global | + | The title, '' |
| - | * **Numeric** ('' | + | ===== Variables ===== |
| - | * **Text** ('' | + | |
| - | * **Online** ('' | + | |
| - | For each variable: | + | Simple variables have two categories: |
| - | ^ Field ^ Role ^ | + | |
| - | | **Name** | Identifier, with no space and no reserved sequence | + | * **Text** ('' |
| - | | **Initial value** | A number, a text, or a random expression | | + | |
| - | | **Description** | Shown when the player inspects the variable | | + | |
| - | The reserved sequences matter: they are the delimiters | + | The name suffix then selects its scope: no suffix for the current game, '' |
| + | |||
| + | Each variable has a name, an initial value and an optional description. See [[en: | ||
| ===== Global events ===== | ===== Global events ===== | ||
| - | Global events are checked automatically | + | Global events are checked automatically |
| - | + | ||
| - | Each global event has: | + | |
| - | * an **identifier**, which '' | + | |
| - | * an '' | + | |
| - | * '' | + | |
| - | * a **text**, the message shown (optional) | + | |
| ===== Global timers ===== | ===== Global timers ===== | ||
| - | Global timers run for the whole game, independently from the current room. See [[en: | + | Global timers run throughout |
| + | |||
| + | ===== Global aliases and actions ===== | ||
| + | |||
| + | A global alias provides access to a room from anywhere in the scenario. A global action makes a custom command available everywhere. | ||
| + | |||
| + | Achievements are not edited in this panel. They are in the [[en: | ||
| - | ===== Global aliases | + | ===== Lists, collections and blocks (4.17) |
| - | Global aliases let the player reach certain rooms from anywhere with the '' | + | **Globals > Variables** |
| - | ===== Global actions ===== | + | The '' |
| - | Custom actions available in every room, completing the local actions defined room by room. | + | Aliases and indices belong to their loop. Renaming updates references, including list messages. See [[en: |
en/editeur/globaux.1788201759.txt.gz · Dernière modification : de cyrilfiesta
